EC Solutions Catalog

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Assessment, Leadership and Financial Development, Mobile Student Computing, One-to-One, Program Design and Change Management

Understanding the culture of an organization and taking that into account as a piece of the change process prepares people to receive professional development and create higher overall success and lower overall costs.  This engagement accepts culture as the starting point for the creation of a data collection system to measure the impact of your major technology initiative.  We then leverage that information to help you identify areas of... more

Assessment, Leadership and Financial Development, Mobile Student Computing, One-to-One

Implementing a one-to-one program is a significant decision which will affect the daily lives of all members of the learning community.  This engagement is designed to quickly and accurately assess a school or districts readiness for a one-to-one program.  Due to the complexities inherent in One-to-One Initiatives often times schools may not realize what they are missing in planning for their program.  This free tool provides schools and districts a confident perspective in where the pain... more

Assessment, Communication, Leadership and Financial Development, Mobile Student Computing, One-to-One, Program Audits, Program Design and Change Management

Part of maintaining a solid program means vigilant reflection & assessment.  One-to-One Initiatives are expensive and touch almost every aspect of the instructional and operational functions of the school.  This audit is designed for schools that have had a program for at least two years.  The engagement will dive into the original reasons the school implemented the program and evaluate its consistency with the school or district's... more

Interactive AV, Mobile Student Computing, One-to-One, Online and Blended Learning, Teacher Development

Google Earth and Google Maps are extremely powerful tools for visualizing spatial data and have many uses in educational settings. This workshop introduces some of the key features of Google Earth and Google Maps and explores some of the possibilities for using Google Earth as a creative tool for student projects. Participants will learn about variety of resources to use Google Earth and Google Maps throughout the curriculum and across subject areas.

Interactive AV, Mobile Student Computing, One-to-One, Online and Blended Learning, Teacher Development

The workshop will introduce Google Spreadsheets and how they work directly with any Google Form. Participants will explore different resources with examples of the many uses for Google Forms and Spreadsheets for both administrative and classroom use.

Mobile Student Computing, One-to-One, Online and Blended Learning, Teacher Development

Successful Online Instruction and Communications:  Virtual learning and teaching is not the same as face-to-face.  During this workshop, participants will explore the characteristics of virtual learners, strategies to address these characteristics during online learning modules.

Mobile Student Computing, One-to-One, Teacher Development

Each workshop is designed as an introduction to online participatory tools with time provided to explore the tool(s) and curriculum ideas for classroom use.  Workshops will include introductory information and session topics on how the tools can be used with students, curricular examples, pedagogical significance and assessment.

One-Day Workshop Topics Include:

  • Blogs in the Classroom
  • ... more
Interactive AV, Mobile Student Computing, One-to-One, Online and Blended Learning, Teacher Development

The workshop will focus on Google Presentations. Participants will learn how to use the tools, templates, and sharing options so presentations can become a collaborative effort without having to send endless email attachments. Participants will learn how to help students use Google Presentation for class assignments.

Interactive AV, Mobile Student Computing, One-to-One, Online and Blended Learning, Teacher Development

This workshop will focus on using and creating classroom content for YouTube. Participants will learn ways to use YouTube safely and effectively in the classroom, how to edit classroom videos to make Creative Commons licensed content using Xtranormal and GoAnimate and how to create a YouTube channel for hosting and sharing educational content with students and other educators.

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